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1. A better way forward : Moving past the notion of an elected council - in The Council's Chamber [original thread]
But by Here: Nova Knife wrote: There is basically only four options when it comes to voting: 1) Free, unrestricted voting for anyone who has an account. This is going to be abused as hell, and will allow individuals desparate enough to b...
- by Klivve Cussler - at 2013.06.24 22:29:00
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2. A better way forward : Moving past the notion of an elected council - in The Council's Chamber [original thread]
And Here: Nova Knife wrote: I'm not sure I understand this point. Why would players who were voted in (because of popularity) be less effective than people chosen for prior contributions? Sure, there's going to be some good people who get vo...
- by Klivve Cussler - at 2013.06.24 22:28:00
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3. A better way forward : Moving past the notion of an elected council - in The Council's Chamber [original thread]
and here: Nova Knife wrote: In closing: I do not feel that a popularity contest (IE: Elections) are the best way to ensure a productive and active council. The CPM is not a privilege owed to those with the most spacefriends. Someone being pop...
- by Klivve Cussler - at 2013.06.24 22:26:00
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4. A better way forward : Moving past the notion of an elected council - in The Council's Chamber [original thread]
Really? Again? I respect your opinion on this, especially when you said it here: Nova Knife wrote: My personal goal is to ensure that all Future CPM(s) never have to suffer from inactive/nonproductive members. That has been the 'downfall' of ...
- by Klivve Cussler - at 2013.06.24 22:25:00
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5. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Django Quik wrote: Klivve Cussler wrote: This is beginning to sound more like a government than an advisory council. Best to keep it simple, in my view. I think a good compromise would be for CPM members, once elected, to set up focus group...
- by Klivve Cussler - at 2013.06.20 17:09:00
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6. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
This is beginning to sound more like a government than an advisory council. Best to keep it simple, in my view. I think a good compromise would be for CPM members, once elected, to set up focus groups for areas of the product that need work. Thes...
- by Klivve Cussler - at 2013.06.19 22:35:00
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7. What is the CPM's impression of the next release (early July) - in The Council's Chamber [original thread]
Laurent Cazaderon wrote: This is a very tough question to ask us dude. We may have more information about what's coming but the fact is that we didnt get to try them. So something that might sound good may end up being not that good. Pretty muc...
- by Klivve Cussler - at 2013.06.19 17:09:00
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8. What is the CPM's impression of the next release (early July) - in The Council's Chamber [original thread]
Quote: Sorry for the indifference / lack of enthusiam, I'd love to be able to stand up and scream "THIS IS GOING TO BE AWESOME" with a megaphone but that's not what the CPM is here for and I've learned my lesson already about giving a build pra...
- by Klivve Cussler - at 2013.06.15 05:47:00
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9. What is the CPM's impression of the next release (early July) - in The Council's Chamber [original thread]
To be very clear: I don't want any details. Not one piece of hard information about the new build that the devs have been hinting is in Sony's QA process prior to release. I would further ask the community to refrain from asking any such questions...
- by Klivve Cussler - at 2013.06.14 22:09:00
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10. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Noc Tempre wrote: Nova, your post sums up my thoughts entirely. The entire STRUCTURE of the CPM is flawed, so how the members are selected is almost a moot point IMO. I'm interested in more detail on this. Can you clarify? From my perspecti...
- by Klivve Cussler - at 2013.06.12 22:33:00
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11. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
I guess it depends on what you view the role of the CPM is. In my opinion, the CPM has two main roles: 1. provide focused feedback to CCP to ensure that their medium and long-term roadmap is not going to alienate/ragequit a significant portion of...
- by Klivve Cussler - at 2013.06.12 21:24:00
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12. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Nova, you've got some valid points and have correctly listed the perils of any democratic system. However. The primary advantage of the player councils over the CCP community reps is the fact that they are player-chosen. This gives them a solid ...
- by Klivve Cussler - at 2013.06.12 18:20:00
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13. Update on CPM Election system? - in The Council's Chamber [original thread]
What's the term limit in the CSM? I find it interesting that the default for any term limit seems to be "two". Is this because the US Presidential term limit is currently two? I come from a country with no term limits, so it seems interesting to ...
- by Klivve Cussler - at 2013.06.10 20:34:00
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14. Update on CPM Election system? - in The Council's Chamber [original thread]
Kain Spero wrote: Fiddlestaxp wrote: [quote=Kain Spero]I know that the one of the main reasons I signed up for the CPM was to establish a voting procedure for a player-elected CPM1. It *IS* important that we come up with a fair system of el...
- by Klivve Cussler - at 2013.06.10 18:30:00
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15. Update on CPM Election system? - in The Council's Chamber [original thread]
Quote: Oh, do try to relax. IWS and Jenza are working hard whether you like it or not. +1 this. I think that this CPM (CPM 1? CPM 0? CPM 2013?) is going to do a lot of hard tasks and see very little recognition and probably a bit of vilif...
- by Klivve Cussler - at 2013.06.07 17:02:00
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16. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
I think that we're never going to get a verifiable 1 vote per RL person. Even in Eve, the vote is 1 per non-trial account, and some people are running 8 or more accounts. Those people, theoretically, have 8 votes, if I'm not mistaken. I think the...
- by Klivve Cussler - at 2013.05.31 19:15:00
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17. Update on CPM Election system? - in The Council's Chamber [original thread]
Heinrich Jagerblitzen wrote: Klivve Cussler wrote: Please keep the players informed, in a general way, on the progress you are making in defining the role that this and future CPMs will play in bridging the gap between devs and players. We'r...
- by Klivve Cussler - at 2013.05.30 22:25:00
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18. Update on CPM Election system? - in The Council's Chamber [original thread]
I certainly never thought that setting up elections would be the only thing the CPM is doing. A quick scan of the forums gives lie to that. What I was wondering was what progress had been made if any in the month or so you've been in existence. I ...
- by Klivve Cussler - at 2013.05.30 21:10:00
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19. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Cassonetto Sovrano wrote: Laurent Cazaderon wrote: WP based requirement to vote Still this solution has a downside as well. As soon as the WP requirement for the first election will be known, active players will raise their alt characte...
- by Klivve Cussler - at 2013.05.30 20:17:00
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20. Update on CPM Election system? - in The Council's Chamber [original thread]
As I recall, the primary mandate of this initial Pro Tem CPM is to put in place a system for fair and impartial elections for the following Councils. There was a huge amount of discussion on this topic prior to the first CPM being announced, but I...
- by Klivve Cussler - at 2013.05.30 18:34:00
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